Short: Amiga port of ScummVM 2.5.1 (68060) Author: NovaCoder Uploader: novacoder yahoo co uk Type: game/misc Version: 2.5.1.40 Architecture: m68k-amigaos >= 3.1.0 Distribution: Aminet Overview: ScummVM is an interpreter that allows you to run certain classic graphical point-and-click adventure games on an Amiga (provided you have their data files). The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed! This Amiga ScummVM port only supports certain ScummVM game engines (see the About Box within the ScummVM Launcher). Requirements: 1) An RTG Amiga. 2) Workbench must be using a 32-bit pixel format screen mode. 3) PiStorm 4. 4) AHI installed and configured. 5) CAMD library installed and configured. 6) The original games (or demos). Features: * Double buffered 16-bit SFX and speech * Fullscreen and window mode support * 32-bit scaler support * External MIDI support (using the CAMD library) * 32-bit GUI (not converted to 8-bit in real-time) * Screen shake (shake it baby) * Back ported OS4, MorphOS and AROS code * Compressed music support Configuration: You can manually add the following to your own INI file: The 'mixer_priority' configuration option can be used set the mixer thread priority (default is 1). The 'output_rate' configuration option can be used set the mixer frequency (default is 11025). There are various configuration options within the ScummVM Launcher (see the official ScummVM readme for more details). When running from the Shell you must specify a stack of at least 300,000. You only need to install the CAMD library if you want to use an external MIDI device. The mouse will automatically lock (CTRL+m to unlock when running in a window). You can toggle fullscreen with (ALT+ENTER). Performance Considerations: 1) Fast File System is actually not, use PFS3 instead. 2) Playing compressed audio or video on a real 68k CPU will be very slow. 3) Use v4.18 of AHI as the later versions are too slow. 4) If you are using Paula try the 'FAST' audio AHI modes. 5) Try reducing the audio playback frequency down to 11k if you're still having performance issues. 6) Image scaling will add an additional overhead, this includes enabling aspect ratio correction. 7) You can set your global settings to use a 2x scaler and enable aspect ratio correction for a higher resolution launcher and then set each game to override the global settings with a 1x scaler and no aspect ratio correction. Limitations: 1) FLAC compressed files are not supported. 2) Only specific 'RTG 68k friendly' game engines are supported. 3) Only specific 'RTG 68k friendly' video codecs are supported. Version History: 1.9.0.01 - Initial release based on ScummVM 1.9.0. 1.9.0.02 - General performance improvements. 1.9.0.03 - Configuration improvements. 1.9.0.04 - Performance improvements. 1.9.0.05 - Fixed graphical issues with SCI engine. 2.0.1.01 - Initial release based on ScummVM 2.0.1. 2.0.1.02 - Updated XEEN engine. 2.0.1.04 - Performance improvements. 2.0.1.05 - Fixed issue with the scaler. 2.0.1.06 - Fixed issue with scaler corruption. 2.0.1.07 - Fixed missing cutscenes in KYRA. 2.3.0.01 - Initial release based on ScummVM 2.3.0. 2.5.1.01 - Initial release based on ScummVM 2.5.1. 2.5.1.02 - Pause engine when window no longer active. 2.5.1.03 - Removed Broken Sword 2 support (too buggy). 2.5.1.04 - FM Towns fix (disabled dual layer support). 2.5.1.05 - Launcher language fix (added true type font support). 2.5.1.06 - Updated to use true color 32-bit modes (exclusively). 2.5.1.07 - Updated defaults, improved error messages. 2.5.1.08 - Set close Workbench to false by default. 2.5.1.09 - Added back 8-bit mode support for the Vampires. 2.5.1.10 - Fixed some bugs that were introduced in the last release. 2.5.1.12 - Fixed bugs with the screen mode handling. 2.5.1.16 - Used a different approach to screen mode handling. 2.5.1.17 - Removed 8-bit support because it broke the cursor rendering. 2.5.1.19 - Fixed cursor transparency and behaviour. 2.5.1.21 - Tweaked the cusor scaling logic. 2.5.1.22 - Improved scaler error handling. 2.5.1.23 - Enabled the advanced scalers with FM Towns games. 2.5.1.24 - Updated the 32-bit scalers and the aspect ratio scaler. 2.5.1.25 - Updated with the latest graphics library. 2.5.1.26 - Added a 24-bit color fallback option. 2.5.1.30 - Performance improvements, bug fixes and scaler improvements. 2.5.1.33 - Improved shutdown behaviour, further scaler improvements. 2.5.1.34 - Added edge-preserving spatial filter to 8-bit games. 2.5.1.36 - Updated to use the latest SDL library. 2.5.1.38 - Fixed absolute mouse positioning in windowed mode. 2.5.1.40 - Improved disk access speed. Links: http://eab.abime.net/showthread.php?t=56836 (ScummVM RTG thread on EAB) http://www.scummvm.org/ http://www.scummvm.org/demos/ http://www.scummvm.org/compatibility/ http://wiki.scummvm.org/index.php/User_Manual/Configuring_a_game_in_ScummVM https://www.youtube.com/watch?v=NmjKlKiQ4mo (ScummVM features demo) https://www.youtube.com/watch?v=NlkxvDx27sY (AHI setup guide) https://convertio.co/ (OGG to WAV converter) https://www.youtube.com/watch?v=1RFbW4RRswM (PiStorm power!) Thanks and acknowledgements: The ScummVM team!