AROS

The Amiga Research OS


Pictures around AROS

If you ever wanted to know what Aaron Digulla looks like, here are two pictures. That's him at work, while this shows him waiting with about 200 other Amiga fans for the press conference at the Computer'98 in Cologne, Germany. The cooperation with QNX was revealed at this conference.

Hopefully, more pictures of AROS developers will show up here :-)

Screenshots

The first game ever ported to AROS was Moria3D (what happened to it, btw. ?). Here are a few screenshots: A corridor with a ring, A bend of a corridor and A room.

AROS supports these GadTools gadgets.

Screenshots (real screenshots :-)) of the IBMPC port of AROS. This is a standalone version of AROS (which means that the computer is booted with AROS as opposed to the emulation flavour where the computer is booted with another OS and AROS runs as an application on that OS). You can see AROS booting, see it running (it doesn't do much, yet. It just runs SAD, the serial debugger and waits for input), a bit closer (and bigger, the dark character in the right top edge is not a bug; it's a second task running to prove that the multitasking actually works). We also have a (faked) dump of the screen if the previous screenshots are too fuzzy.

Here are some screenshots of a test program for our layers.library: first and second.

AROS can now move windows around: The window, during movement and afterwards.

Of course we can also handle more than one window at a time.


If you have comments or suggestions, email me at digulla@aros.fh-konstanz.de.