(C) 1998 AROS - The Amiga Research OS


NAME
#include <proto/graphics.h>

void SyncSBitMap (l)

LOCATION
In GfxBase at offset 74

SYNOPSIS
struct Layer * l

FUNCTION
If the layer has a superbitmap all the parts that are visible will be copied into the superbitmap. This is usually not done except when parts of a superbitmapped layer become hidden the visible parts are stored into the superbitmap.

INPUTS
l
pointer to superbitmapped layer

RESULT
The superbitmap will be synchronized with the visible part. The superbitmap attatched to the layer will be up-to-date with what's really in the layer.

EXAMPLE

SEE ALSO
CopySBitMap()

NOTES

BUGS

INTERNALS

HISTORY
30.01.1999 bergers
Implementation of these two functions.