Refresh (draw anew) the specified number of gadgets starting at the specified gadget.
INPUTS
gadgets
This is the first gadget which will be refreshed.
window
The window which contains the gadget
requester
If the gadget has GTYP_REQGADGET set, this must be a pointer to a Requester; otherwise the value is ignored.
numGad
How many gadgets should be refreshed. The value may range from 0 to MAXLONG. If there are less gadgets in the list than numGad, only the gadgets in the list will be refreshed.
RESULT
None.
EXAMPLE
// Refresh one gadget
RefreshGList (&gadget, win, NULL, 1);
// Refresh all gadgets in the window
RefreshGList (win->FirstGadget, win, NULL, -1L);
SEE ALSO
NOTES
This function *must not* be called inside a BeginRefresh()/EndRefresh() pair.