Short: Object oriented sound processor program Author: henning.thielemann@student.uni-halle.de Uploader: henning thielemann student uni-halle de Type: mus/edit Version: 00.99 Requires: 3 MB Ram, OS 3.0, MUI 3.8, AHI 4.180 Architecture: m68k-amigaos Kurz: objektorientiertes Soundbearbeitungsprogramm Recommended: >= MC68030, 50MHz, 8MB, lots of HD space Recommended: datatypes.library V45 (util/libs/dtypes454upd.lha) Recommended: sound.datatype V41 (util/dtype/SoundDT.lha) Recommended: SearchGuide (text/hyper/SearchGuide.lha) or Recommended: LSAGS (text/hyper/LSAgSearch21.lha) Recommended: TableGroup.mcc (dev/mui/MCC_TableGroup, required but included) Recommended: TearOff*.mcc, CompactWindow.mcc (dev/mui/MCC_TearOff) Recommended: PopHotkey.mcc (home.pages.de/~kmel) Recommended: popupmenu.library (util/libs/pmuser.lha) with Recommended: MuiPopPatch (only with mui = 3.8, available at the magic menu site) Recommended: MEM: (disk/misc/MEM_Handler371.lha) for reading samples from memory You want a program which offers all common effects you heard in professional productions thousand times before? If this is the case, then try out some of the other sound programs. If you are familar with sound synthesis instead and you want a program that helps you realizing some crazy ideas then have a look at Assampler. Assampler let you analyse sounds, re-synthesize and modify them, create new synthetic instruments/music effects or apply effects to long signal streams. The bad things first: What the program lacks currently (= to do) - AutoDocs for synthesizer.library - sampling - composing music - external program modules (known as plugins) - ARexx - PowerPC support And here are the few and unspectacular features: - object oriented sounds and sound processes (which is rather the same) - combine anything with everything, with or without help of flowcharts - sounds with different sample rate or volume are automatically adjusted - sound groups allow hierarchical storage and operations on multiple sounds at once - no limit for multichannel sounds (known as stereo, surround, quadro, octa?) - hard disk editting of raw non-interleaved sample sounds with no functional limit - easy creation of control, modulation, waveform etc. curves - frequency spectrum can be used both for viewing and manipulating - long list of processes, summarized: basics, echo, distortion, filters, FFT - using strong CPUs everything can be run as realtime effect - mathematical expressions with complex numbers and SI units - multithreading, you don't need to wait for a calculation any longer - hand-made assembler routines for low-level calculations - an FPU is almost not necessary - usage of - MUI for GUI (intensive usage of drag&drop) - AHI for sound output - datatypes for import/export of custom sound formats - SearchGuide/LSAGS (amiga guide search tools) support within the help guide - PopHotkey.mcc for easy shortcut configuration - much more details, some of them will annoy you, some are invaluable - asynchronous reqtools file requester - multiple file/directory load - smooth sample/polynom/spectrum display scrolling + range marking - multiple displays for the same sound - zoomable proportional gadgets - big samples can also be load if memory is already fragmented This might not sound very interesting to you, because you don't know what's meant with all these terms. So you have no other choice than starting the program, trying some examples and hearing the surprising results. Assampler is compiled with Cluster (= Modula II deluxe), the most underestimated and fewest supported language ever wrote for the most underestimated and fewest supported computer system called Amiga (by the way both the computer and the language are the best all around, but I surely tell you nothing new). Support site: home.pages.de/~lemming/Assampler.html (german) home.pages.de/~lemming/AssamplerE.html (english) Download current versions here Mailing list: www.onelist.com/subscribe.cgi?assampler Discuss how to turn your ideas into working sound algorithms, learn about useful tricks, share experiences with other Assampler users, listen to brand new news about Assampler and take part in votings about new features. Examples: mods/techno/SparDas.lha Listen to a piece that is completely made of sounds created with Assampler.