Virtual Worlds is a new adventure creation system which allows users
to easily create large text and graphic adventures.
Architecture: m68k-amigaos
Virtual Worlds is shareware, but dont worry. Only 15 uk pounds for registration so I won't be burning massive holes in your pockets.....
Distribute this archive as stated in the documents in the archive.
I made sure that they are very explicit, but basically keep the archive
intact and distribute it and Im happy. Magazines (Disk+Paper(I should be
so lucky) based) magazines, please contact me if you want to distribute
anything/preview/write an article(!) on anything to do with Virtual Worlds,
or even Virtual Software and the Blitz Libraries Ive done - see dev/basic
VS-Includes.lha for them.
Anyway - heres a list of >FEATURES< of VirtualWorlds
- utilises 2.0+ and 3.0+ system enhancements
- Screen font sensitive
- Selectable screen modes OS3.0+
- uses KeyFiles for registerred users
- No programming knowledge required, all event handling is edited via a
point and click interface (basics of which are in this version)
- IFF Anim Support as well as still graphics.
- Population - NPC's that have their own objectives - not in this version
- In-line editing of adventures - ability to edit the adventure whilst you
are actually playing it.
- Requires WB2.0+, 1.0 Meg RAM, Amiga(any model).
- Occassionally works on 1.3 machines - irregularity believed to be due to Blitz
Basic 2, there may be a version that works on OS1.3 in the future.
- uses standard installer to install on hard disk (I hate progs that dont)
- License agreement for distribution of adventures you create
Thats all I can think of for now, but theres bound to be more I forgot, and
others that will creep in by release. Mail me at
TiffanMO@phymat.bham.ac.uk
or Snail mail me at
Virtual Software
37 Norfolk Road
Littlehampton
West Sussex
BN17 5PW
Hope to hear from you soon.....
Mark Tiffany
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