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Shoot Em up ported From AmigaClassic to SDL and then got several new features on
the way but still in early stages.
Note that this game may have some bugs as it was done in a hurry and when i saw
that it wasnt a direct "jetstrike" clone i sorta lost interest :I , this is
released AS IS! though feel free to email me if you bump into something that
might be my fault.
ps: use the start script provided (quick and dirty gives you a new meaning ;))
Gameplay is fairly common sense to work out. Stay alive, and shooting enemy
targets gains you points, whereas being shot down or shooting the wrong things
lose you points. You have infinite planes, and are competing against the other
computer planes (or other player!). First to a certain score wins once they
land
at base. Simple!
CONTROLS PLAYER 1 PLAYER 2
-----------------------------------------------------------
ROTATE LEFT CURSOR LEFT Z
ROTATE RIGHT CURSOR RIGHT C
ACCELERATE / STEALTH CURSOR UP S
DROP BOMB CURSOR DOWN X
FIRE SHOT RETURN LEFT CTRL
Gameplay is fairly common sense to work out.
Stay alive, and shooting enemy targets gains you points,
whereas being shot down or shooting the wrong things lose
you points. You have infinite planes, and are competing
against the other computer planes (or other player!).
First to a certain score wins once they land at base.
Simple!
Play Options
At present there is no option screen. Options can be changed by
editing the configuration file apricots.cfg (on UNIX systems this
will probably require root access, user configuration files will
be added soon in a future release). The number and type of planes
can be varied, along with the airbases, as can 1/2 player game
be chosen. The number of anti aircraft guns and scenery
can be selected. Draks can be turned on or off, and a
different condition for winning the game can be chosen.
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Contents of game/2play/Apricots_OS4.lha PERMSSN UID GID PACKED SIZE RATIO METHOD CRC STAMP NAME
---------- ----------- ------- ------- ------ ---------- ------------ -------------
[generic] 3133 13292 23.6% -lh5- 6461 Jul 30 2003 Apricots_OS4/ai.cpp
[generic] 2896 10054 28.8% -lh5- 6ce4 Jul 30 2003 Apricots_OS4/all.cpp
[generic] 375 628 59.7% -lh5- a7f2 Aug 5 2003 Apricots_OS4/apricots.cpp
[generic] 3084 13968 22.1% -lh5- 5473 Jul 29 2003 Apricots_OS4/collide.cpp
[generic] 3240 12529 25.9% -lh5- 5489 Jul 29 2003 Apricots_OS4/drak.cpp
[generic] 2264 9502 23.8% -lh5- 1117 Aug 10 2003 Apricots_OS4/drawall.cpp
[generic] 1443 6118 23.6% -lh5- 77d7 Jul 26 2003 Apricots_OS4/fall.cpp
[generic] 905 2473 36.6% -lh5- 881a Jul 26 2003 Apricots_OS4/finish.cpp
[generic] 3235 12643 25.6% -lh5- 8c2c Aug 9 2003 Apricots_OS4/game.cpp
[generic] 3718 12254 30.3% -lh5- bfd9 Aug 9 2003 Apricots_OS4/init.cpp
[generic] 731 3322 22.0% -lh5- ec54 Aug 9 2003 Apricots_OS4/Makefile.am
[generic] 6945 26622 26.1% -lh5- 5139 Aug 13 2003 Apricots_OS4/Makefile.in
[generic] 1360 5272 25.8% -lh5- 695e Jul 29 2003 Apricots_OS4/SDLfont.cpp
[generic] 4869 22778 21.4% -lh5- c912 Jul 29 2003 Apricots_OS4/setup.cpp
[generic] 1807 9344 19.3% -lh5- 9a5b Aug 9 2003 Apricots_OS4/shape.cpp
[generic] 53 56 94.6% -lh5- b586 Nov 17 2005 Apricots_OS4/START_Apricots_OS4.exe
[generic] 7437 9921 75.0% -lh5- 9ae3 Nov 17 2005 Apricots_OS4/START_Apricots_OS4.exe.info
[generic] 3709 3842 96.5% -lh5- 2b76 Jul 25 2003 Apricots_OS4/afterburner.wav
[generic] 1335 4100 32.6% -lh5- a2f8 Jul 15 2003 Apricots_OS4/alt-8x16.psf
[generic] 698 1345 51.9% -lh5- 2365 Aug 7 2003 Apricots_OS4/apricots.cfg
[generic] 3295 12159 27.1% -lh5- ba77 Aug 8 2003 Apricots_OS4/apricots.h
[generic] 9049 100842 9.0% -lh5- 0cd6 Jul 5 2003 Apricots_OS4/apricots.shapes
[generic] 9468 15028 63.0% -lh5- 3a93 Jul 25 2003 Apricots_OS4/bomb.wav
[generic] 7015 18009 39.0% -lh5- e98e Jul 30 2003 Apricots_OS4/COPYING
[generic] 67 128 52.3% -lh5- 0cad Aug 9 2003 Apricots_OS4/docs/en/Makefile.am
[generic] 3672 10676 34.4% -lh5- 9bd0 Aug 13 2003 Apricots_OS4/docs/en/Makefile.in
[generic] 83 142 58.5% -lh5- 074f Aug 9 2003 Apricots_OS4/docs/Makefile.am
[generic] 4757 15055 31.6% -lh5- 85bf Aug 13 2003 Apricots_OS4/docs/Makefile.in
[generic] 37016 42214 87.7% -lh5- 3c5c Jul 25 2003 Apricots_OS4/engine.wav
[generic] 982 3858 25.5% -lh5- ce0c Jul 30 2003 Apricots_OS4/linkedlist.h
[generic] 511 1240 41.2% -lh5- 15c9 Aug 5 2003 Apricots_OS4/sampleio.h
[generic] 295 647 45.6% -lh5- dc4e Jul 30 2003 Apricots_OS4/SDLfont.h
[generic] 438 1100 39.8% -lh5- b008 Jul 30 2003 Apricots_OS4/shape.h
[generic] 7399 9971 74.2% -lh5- 1a75 Nov 17 2005 Apricots_OS4.info
[generic] 517487 1519352 34.1% -lh5- 66cc Nov 16 2005 Apricots_OS4/Apricots_OS4.exe
[generic] 4655 6536 71.2% -lh5- 7d41 Jul 25 2003 Apricots_OS4/explode.wav
[generic] 21930 71198 30.8% -lh5- 6e38 Jul 25 2003 Apricots_OS4/finish.wav
[generic] 14528 26092 55.7% -lh5- e6ce Jul 25 2003 Apricots_OS4/fuelexplode.wav
[generic] 17764 44344 40.1% -lh5- a556 Jul 25 2003 Apricots_OS4/groundhit.wav
[generic] 5869 11840 49.6% -lh5- 1b8b Jul 25 2003 Apricots_OS4/gunshot.wav
[generic] 9662 23536 41.1% -lh5- 504c Jul 25 2003 Apricots_OS4/gunshot2.wav
[generic] 23314 27253 85.5% -lh5- 57b2 Jul 25 2003 Apricots_OS4/jet.wav
[generic] 7075 17946 39.4% -lh5- 67c8 Jul 25 2003 Apricots_OS4/laser.wav
[generic] 67924 159744 42.5% -lh5- 0d9b Mar 31 2003 Apricots_OS4/OpenAL32.dll
[generic] 1266757 3419533 37.0% -lh5- 09c7 Nov 16 2005 Apricots_OS4/penal
[generic] 2288 5365 42.6% -lh5- 1400 Aug 13 2003 Apricots_OS4/README
[generic] 1792 6407 28.0% -lh5- 2df1 Nov 16 2005 Apricots_OS4/sampleio.cpp
[generic] 97942 225280 43.5% -lh5- cd3d Oct 7 2002 Apricots_OS4/SDL.dll
[generic] 9061 11292 80.2% -lh5- b41a Jul 25 2003 Apricots_OS4/shot.wav
[generic] 2591 3808 68.0% -lh5- d876 Jul 25 2003 Apricots_OS4/splash.wav
[generic] 19591 30044 65.2% -lh5- e56e Jul 25 2003 Apricots_OS4/stall.wav
---------- ----------- ------- ------- ------ ---------- ------------ -------------
Total 51 files 2227514 6020702 37.0% Nov 17 2005
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