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game/race/AerialRacersC.lha

Mirror:Random
Showing:m68k-amigaosgeneric
No screenshot available
Short:Great freeware 3 player car racing-Disk 1
Author:vroberts at yoyo.cc.monash.edu.au
Uploader:vroberts yoyo cc monash edu au
Type:game/misc
Version:1.10
Replaces:game/misc/AerialRacersC.lha
Architecture:m68k-amigaos
Date:1997-08-18
Download:http://aminet.net/game/race/AerialRacersC.lha - View contents
Readme:http://aminet.net/game/race/AerialRacersC.readme
Downloads:5582

  --------------------------------------------------------------------
                        ****** IMPORTANT ******
  Aerial Racers is now FREEWARE!! Design and race on your own tracks!!
                    See Guide for more information....
  --------------------------------------------------------------------

  Aerial Racers is one to three player viewed from above racing game similar
to Skid Marks or Racing Destruction Set from the C64.
  Race head to head against friends or computer opponents over jumps on custom
designed tracks, with up to three road surfaces.  Full Track Editor included.

Features include
----------------

  One, two, or three player modes.

  10 gravity settings.  Earth, Moon, Mars, Pluto, etc.

  6 different cars (more to come), each with its own characteristics.

  Each car is made of 208 frames of raytraced graphics.

  Full track editor, so you can design an unlimited number of race tracks.

  3 map sizes, small fast tracks to large spralling courses.

  Three track surfaces. Road, Sand and Ice, for different car performance.

  Plus much more...



Aerial Racers Hard Disk Install
-------------------------------

Firstly remove any old versions of Aerial Racers.

To install Aerial Racers simply uncompact all of the Aerial Racers
archives to the same directory (possibly called "AerialRacers" ;-)

To play Aerial Racers, either click the Workbench icon, or start the game
from a shell with:
                  AerialRacers

Easy huh?


Aerial Racers Floppy Disk Install
---------------------------------

Uncompact each archive to a blank disk,

Label the first disk:  "AerialRacers1"
Label the second disk: "AerialRacers2"
Label the third disk:  "AerialRacers2"

To make the game bootable you must make the first disk bootable (of course!)
and copy the following libraries to the libs directory of the first disk:

    diskfont.library
    mathtrans.library

Then boot from AerialRacers1, and play the game.



Enjoy.

  Vaughan Roberts
  vroberts at yoyo.cc.monash.edu.au
  http://yoyo.cc.monash.edu.au/~vroberts/


Changes:
--------

Aerial Racers v1.10     18/08/97

  - 27 race tracks included in this release.
  - Fully intergrated the track editor into the game.
  - No longer have to drop out to workbench to load and save tracks.
  - Removed a couple of overflow errors, should now be more stable.

Aerial Racers v1.03     22/06/97

  - Added the Sports Car to the game.
  - Added animated timer and lap counters.
  - Fixed computer AI levels.
  - Now displays car performance as a graph.

Aerial Racers v1.02     16/06/97

  - New music for the menu. Thanks Ruben!
  - Added the Hovercraft to the game.
  - Reinstated floppy disk support. Now on 3 disks, hmmm...
  - Added an installer script for moving between hard disk and floppy.

Aerial Racers v1.00     09/04/97

  - Saving of game setup.
  - Added the Formula One to the game.
  - Improved computer AI, now cars won't get stuck after collisions.
  - Computer AI now has three difficulty levels: Novice, Standard and Expert.


Contents of game/race/AerialRacersC.lha
 PERMSSN    UID  GID    PACKED    SIZE  RATIO METHOD CRC     STAMP          NAME
---------- ----------- ------- ------- ------ ---------- ------------ -------------
[generic]                 2703    5940  45.5% -lh5- b5d5 Jun  6  1995 aerialcars/Camaro.Sfx
[generic]                  447     982  45.5% -lh5- 03a9 Oct 14  1996 aerialcars/Car.Shadows
[generic]                  937    3360  27.9% -lh5- 2da4 Mar 25  1997 aerialcars/Car.Skids
[generic]                 1694    5872  28.8% -lh5- a5d6 Oct  8  1996 aerialcars/Game.Shapes
[generic]                 6221    7862  79.1% -lh5- 79d6 Jun  6  1995 aerialcars/Hovercraft.Sfx
[generic]                 6755    8460  79.8% -lh5- 389e Jun  6  1995 aerialcars/MonsterPickup.Sfx
[generic]                22419   58240  38.5% -lh5- 379f Mar 31  1995 aerialcars/MonsterPickup.Sprites
[generic]                 6578   11908  55.2% -lh5- b6c7 Jun  6  1995 aerialcars/SportsCar.Sfx
[generic]                17188   58240  29.5% -lh5- ac7a Mar 30  1995 aerialcars/Camaro.Sprites
[generic]                 2703    5940  45.5% -lh5- b5d5 Jun  6  1995 aerialcars/Formula1.Sfx
[generic]                17867   58240  30.7% -lh5- 50a0 Mar 31  1995 aerialcars/Formula1.Sprites
[generic]                17531   58240  30.1% -lh5- b278 Apr  1  1995 aerialcars/Hovercraft.Sprites
[generic]                 5614    8424  66.6% -lh5- 2c8f Nov  9  1992 aerialcars/MonsterBeetle.Sfx
[generic]                21564   58240  37.0% -lh5- 8b24 Apr 11  1995 aerialcars/MonsterBeetle.Sprites
[generic]                16949   58240  29.1% -lh5- c163 Apr  1  1995 aerialcars/SportsCar.Sprites
[generic]                36006   40666  88.5% -lh5- 3e20 Sep 13  1996 commondata/BackGround.iff
[generic]                89319  126816  70.4% -lh5- 14c8 Apr  1  1997 commondata/TitleTune.mod
[generic]                   18      18 100.0% -lh0- 94f2 Oct 16  1996 Disk3
---------- ----------- ------- ------- ------ ---------- ------------ -------------
 Total        18 files  272513  575688  47.3%            Aug 18  1997

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