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Wolfenstein 3D took you into the past, thrusting you into a world at war. Blake
rockets you into the future where a sinister madman, using genetics to create
an army of bizarre creatures, is waging war on Earth. Blake has more of
everything! More action, more enemies, more levels, more firepower, more
graphics, more animation, more pitfalls and more features. Like built-in
auto-mapping, so you never have to worry about getting lost in the game.
Requirements:
- AGA Amiga with a 68030 CPU (40+ MHz recommended)
- 4 MB Fast RAM (2 MB w/o music)
- AHI (v4.18 recommended)
- Blake Stone Aliens of Gold 2.10R (other versions need patching)
The game will use the Music Unit for sound playback, make sure it's properly
configured in the AHI prefs. RTG is supported, the game will bring up a screen
mode requester at startup.
The game is still available to purchase:
https://3drealms.com/catalog/blake-stone_15
Installation:
Copy all the *.BS6 files except CONFIG.BS6 into the drawer. The game needs the
2.10R registered version. Shareware is NOT supported. If you have any other
registered version, run the included patch-data tool. It can also be used to
verify if you have the correct data files. Once the patching is done you can
delete the .VCDIFF patch and .OLD backup files to save space.
On the first startup the game will pre-render AdLib sounds and music. This can
take a while depending on the machine speed. To restart the process, delete the
"adlib" drawer. You can also run the convert-sounds tool manually to convert
missing sounds individually if needed.
Changelog:
1.3
---
- fixed the slowdown during the palette shift effects
1.2
---
- added a missing screen update to the fizzle fade effect
- slightly reduced the memory usage
- performance improvements
1.1
---
- re-enabled the optimized C2P routines for native screens
1.0
---
- initial release
The source code is available on Bitbucket:
https://bitbucket.org/BSzili/bstone-amiga
The Amiga port is mainly based on NY00123's excellent gamesrc-ver-recreation,
with some bits and pieces from refkeen and Boris Bendovsky's bstone port:
https://bitbucket.org/NY00123/gamesrc-ver-recreation
https://github.com/bibendovsky/bstone
https://github.com/NY00123/refkeen
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Contents of game/shoot/bsaog.lhaPERMISSION UID GID PACKED SIZE RATIO METHOD CRC STAMP NAME
---------- ----------- ------- ------- ------ ---------- ------------ ----------
[unknown] 3027 4072 74.3% -lh5- a259 May 2 2017 aog/bstone.info
[unknown] 39231 72732 53.9% -lh5- 442a May 7 2017 aog/convert-sounds
[unknown] 384 426 90.1% -lh5- 0709 May 20 2017 aog/aog200/MAPHEAD.VCDIFF
[unknown] 2781 3035 91.6% -lh5- 8b5a May 20 2017 aog/aog200/MAPTEMP.VCDIFF
[unknown] 804 1013 79.4% -lh5- 325e May 20 2017 aog/aog200/SVSWAP.VCDIFF
[unknown] 437 505 86.5% -lh5- 9d9d May 20 2017 aog/aog200/VGADICT.VCDIFF
[unknown] 270305 292398 92.4% -lh5- 8dd0 May 20 2017 aog/aog200/VGAGRAPH.VCDIFF
[unknown] 702 738 95.1% -lh5- 9131 May 20 2017 aog/aog200/VGAHEAD.VCDIFF
[unknown] 1828 2721 67.2% -lh5- f7bf May 20 2017 aog/aog200/VSWAP.VCDIFF
[unknown] 761 1009 75.4% -lh5- 6c2f May 20 2017 aog/aog300/VGADICT.VCDIFF
[unknown] 312847 339767 92.1% -lh5- 0080 May 20 2017 aog/aog300/VGAGRAPH.VCDIFF
[unknown] 702 738 95.1% -lh5- 8bba May 20 2017 aog/aog300/VGAHEAD.VCDIFF
[unknown] 390 576 67.7% -lh5- 0c84 May 27 2017 aog.info
[unknown] 673 964 69.8% -lh5- 2ea9 May 27 2017 aog/bsaog.readme.info
[unknown] 21065 36088 58.4% -lh5- bcda Feb 13 2018 aog/patch-data
[unknown] 153547 285688 53.7% -lh5- 0afc Aug 1 09:50 aog/bstone
[unknown] 1338 2547 52.5% -lh5- aac8 Aug 1 10:00 aog/bsaog.readme
---------- ----------- ------- ------- ------ ---------- ------------ ----------
Total 17 files 810822 1045017 77.6% Aug 1 21:26
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Müller and
the Aminet team.
Aminet contact address: <aminet aminet net> |