An SDL/OpenGL game based on Quadnet by Brainchild. I wrote this mostly to get a feel for SDL programming in anticipation of our upcoming production, The Greatest Game Ever.
PERMSSN UID GID PACKED SIZE RATIO METHOD CRC STAMP NAME ---------- ----------- ------- ------- ------ ---------- ------------ ------------- [generic] 53741 71244 75.4% -lh5- 5d6e May 2 2004 quadnut-morphos/big_explosion.wav [generic] 60521 71244 84.9% -lh5- a9ac May 2 2004 quadnut-morphos/explosion.wav [generic] 12274 14406 85.2% -lh5- b1b4 May 2 2004 quadnut-morphos/fire.wav [generic] 102446 199176 51.4% -lh5- 7f90 May 2 2004 quadnut-morphos/FreeSerifBold.ttf [generic] 79 97 81.4% -lh5- bf19 Aug 16 2007 quadnut-morphos/Makefile [generic] 62089 134652 46.1% -lh5- a408 Jul 16 13:00 quadnut-morphos/quadnut [generic] 9193 36453 25.2% -lh5- c6ec Aug 16 2007 quadnut-morphos/quadnut.cpp [generic] 271 407 66.6% -lh5- 3267 Jul 16 13:18 quadnut-morphos/quadnut.readme [generic] 104566 441044 23.7% -lh5- 590d May 2 2004 quadnut-morphos/shield_down.wav [generic] 104725 441044 23.7% -lh5- 46b0 May 2 2004 quadnut-morphos/shield_up.wav ---------- ----------- ------- ------- ------ ---------- ------------ ------------- Total 10 files 509905 1409767 36.2% Jul 18 20:47