Creates colored, altitude mapped objects for Sculpt 4D. Two IFF brushes
are used; one to supply the color for the object and a second which, by its
color intensity, gives an altitude for the object at that point. Objects
are optimised so that large areas of one color and height become a single
larger set of faces. Objects are output in Sculpt '.scene' format. Works
with ordinary, HAM or Extra-Halfbrite brushes. Any palette colors can be
omitted from conversion and all palette colors can be of different
textures. Full Intuition interface.
|