So, I'm returning to the Amiga Scene after over two decads since I left the
scene. For the last 5 years I have been coding games in 6502 asm
for the commodore 64 with the group Megastyle.
PTRipper is a protracker module ripper that was born because I wanted
to learn how to code in 68k. And since I made Serial Ripper back in the
early 2000 in AmigaE, I was thinking of a console/shell version of it, as
also Serial Ripper was based on before it went into a GUI.
To make it clear; This ripper is only a learn-68k-asm experience.
But, it works or should work. Probably a ton of bugs there yet.
Best regards,
Docster of Megastyle (also known as Dr. Ice)
|