Short: TheForceEngine_darkforces Author: LucasArts, Lucius, port by Szilard Biro Uploader: ervras aim com Type: game/shoot Version: 1.2 Replaces: game/shoot/TheForceEngine020_030.lha Architecture: m68k-amigaos > 3.1 Distribution: Aminet Modified version of Szilard Biro: - https://aminet.net/package/game/shoot/tfe-darkforces - https://github.com/BSzili/TheForceEngine/tree/amiga Version still in the beta phase, given the modifications made to achieve higher frame rates with and without FPU for 020, 030, 040, and 060 In addition to BSzili's usual ones, I'm adding a couple of new ones for downloading color planes and quantizers for the palette Icon Tooltype options FORCEMODE= PAL or NTSC among others to activate AGA or other modes with 64, 32, or 16 colors (6, 5, or 4 bitplanes) to improve frame rates at the expense of color depth. This option is disabled if RTG is used With FORCEMODE enabled, other color modes with fewer bitplanes can be used: (COLORS=16) (COLORS=32) (COLORS=64) And a color quantizer to slightly improve visual quality. Lloyd3D is fast but offers average color quality (QUANT=lloyd3d) Wu is slower but offers better color quality (QUANT=wu) To use RTG (if a card is installed), FORCEMODE must be disabled; you can then choose a FILTER setting: none for 320x200 resolution nearest for 640x400 (FILTER=none) (FILTER=nearest)