Maldita Castilla is a classic arcade action platformer created by
Locomalito, with music and sound by Gryzor87.
Originally released for PC in 2012, the game is heavily inspired by
classic arcade games, medieval legends, Spanish folklore and the dark
atmosphere of old-school fantasy adventures.
This project is an Amiga port of the original PC version, developed
by Mainake Project using Scorpion Engine.
THE STORY
A young witch mourns the death of her beloved. An ancient demon hears
her sorrow and offers her a way to bring him back.
Deceived by the demon, she turns her tears into a magic key. The key
allows the demons to open the gates of Hell and unleash their forces
upon the Kingdom of Castile.
King Alfonso VI of Leon summons his bravest knights to face the evil
that has invaded the kingdom.
You are Don Ramiro, one of the king's loyal knights.
Your quest will take you across the cursed lands of Tolomera, where
demons, monsters and other creatures inspired by Spanish medieval
legends await you.
Fight your way through the darkness, discover the secrets behind the
curse and put an end to the evil that threatens Castile.
For God and Castile!
ABOUT THE DEMO
This is a development demo of the Commodore Amiga port of the
original PC version of Maldita Castilla.
The demo includes the first three stages of the game:
- Level 1-1
- Level 1-2
- Level 1-3
The project is being developed by Mainake Project with the goal of
bringing the original Maldita Castilla experience to Amiga hardware
while preserving its gameplay, atmosphere and visual style.
This work-in-progress demo is being distributed through Aminet
and itch.io.
As development is still ongoing, some features may be unfinished,
and the final game may differ from this demo.
MAIN FEATURES
- Port of the original 2012 PC version
- Classic arcade action and platform gameplay
- Play as Don Ramiro
- Medieval fantasy and Spanish folklore setting
- AGA graphics
- Scorpion Engine development
- Three playable stages in this demo
- Amiga joystick support
- Second joystick button supported
- Jumping can also be performed by pressing UP
- Adapted soundtrack for Amiga hardware
- Developed by Amiga fans for the Amiga community
SYSTEM REQUIREMENTS
- Commodore Amiga with AGA chipset
- Motorola 68020 CPU
- 2 MB Chip RAM
- 2 MB Fast RAM
CONTROLS
Joystick:
- Left / Right : Move
- Up : Jump
- Fire Button : Attack / Action
- Button 2 : Jump
The second joystick button is supported but is not required.
Jumping can also be performed by pressing UP on the joystick.
MUSIC
The original music of Maldita Castilla was created by Gryzor87 for
the Yamaha YM2203 FM sound chip, whose six FM channels help create
the soundtrack's distinctive arcade sound.
Adapting the music for the Commodore Amiga is a particular challenge.
Paula provides four hardware audio channels, so the original six-channel
FM arrangement must be carefully rearranged for the Amiga.
The soundtrack is being adapted from six original FM channels to just
three Amiga audio channels, leaving Paula's fourth channel available
for sound effects during gameplay. This requires careful balancing
to preserve as much of the original music's character and atmosphere
as possible while allowing sound effects to play alongside it.
The adaptation is being created by:
Chili "Paco Soeda"
- Music adaptation
- Sound implementation
For the final release, we plan to provide two different audio
versions:
- An Amiga-adapted soundtrack.
- A version featuring the original soundtrack using CD audio.
The exact implementation and distribution format of the CD audio
version will be defined during development.
EMULATOR NOTES
If you are playing the game using an Amiga emulator such as WinUAE,
the emulator's gamma settings may affect the appearance of the
graphics.
If the image appears too bright, reducing the gamma setting may
provide a more authentic visual experience.
A gamma reduction of approximately 10-15% is recommended as a
starting point.
These settings may vary depending on your monitor, display and WinUAE
configuration.
The music and sound may not play correctly in emulators due to the
limitations of their audio systems. For the best experience, we
recommend playing the game on real Amiga hardware, where the sound
is complete and plays as intended.
TECHNICAL NOTES
This Amiga port is being developed using:
- Scorpion Engine
- Commodore Amiga AGA hardware
The project is based specifically on the original PC version of
Maldita Castilla released in 2012.
It is not a port of the later Maldita Castilla EX version.
The development focuses on reproducing the original gameplay and
atmosphere while adapting the game to the capabilities of Amiga
hardware.
CREDITS
ORIGINAL GAME
Locomalito
- Original game
- Game design
- Programming
- Graphics
- Original concept
Gryzor87
- Original music
- Original sound
AMIGA PORT
Mainake Project
Chili "Paco Soeda"
- Scorpion Engine development
- Amiga port
- Programming
- Game implementation
- Music and sound adaptation
Damastes
- Beta testing
- Quality testing
- Development support
- Additional development tasks
SPECIAL THANKS
Locomalito
Thank you for creating Maldita Castilla and for giving us the
inspiration to bring this fantastic game to the Amiga community.
https://locomalito.com/es/games/maldita-castilla
Gryzor87
Thank you for the fantastic original soundtrack and sound design
that give Maldita Castilla its unique arcade atmosphere.
Empardopo, Arcadespain
A very special thank you to our friend Empardopo from Arcadespain.
Without him, this Amiga port would not have been possible.
Thank you for being there and helping us make this project a reality.
GREETINGS
Greetings to all Amiga users, retro gamers, developers, musicians,
pixel artists and everyone keeping the Amiga spirit alive.
Special greetings to the Amiga and retro communities supporting new
games, ports and homebrew projects for classic hardware.
Long live Amiga!
VERSION INFORMATION
Project: Maldita Castilla
Platform: Commodore Amiga
Version: Demo
Playable: Levels 1-1, 1-2, 1-3
Graphics: AGA
CPU: Motorola 68020
Chip RAM: 2 MB
Fast RAM: 2 MB
Engine: Scorpion Engine
Event: Commodore & Amiga Encounter 2026
Fall Edition
Release: Aminet / itch.io
Mainake Project
Made by Amiga fans, for Amiga fans.
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