*************************************
* *
* WARNING *
* *
* THE INDIE RETRO NEWS WEBSITE AND *
* SABERMAN (MONETIZED) VIDEOS DO *
* NOT HAVE PERMISSION TO PUBLISH/ *
* COMMENT/RATE THIS GAME. *
* *
* IF YOU WATCH THIS GAME ON THE *
* ABOVE SITES, YOU RUN THE RISK OF *
* FINDING BIASED/DISTORTED INFOR- *
* MATION, AS WELL AS POORLY MADE *
* VIDEOS (GRAPHICS GLITCHES, SLOW- *
* NESS, WITHOUT MUSIC, ETC.) *
* *
* BE CAREFUL! *
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T E M P T A T I O N S F U L L v 1 . 0 F I N A L
CREDITS:
--------
Original version (MSX): Luis López Navarro
Android version: pipagerardo (coder) and Nene
Franz (graphics artist)
Amiga Version (AGA): S0Y
Music and SFX: S0Y (music selection of audio
tracks) and Fireb0y (music level 3)
Loading screen: S0Y
Icons for WB: S0Y
Betatesters: Ferry_A1, Fireb0y, Jjsaenz1969, Justo,
AmigaFactory, Ruben, 70lk13n, Zener,
ee4gge Zoltar3.1
Tools: Zener (RedPill)
Requirements:
-------------
- Amiga AGA / CD32 with 1 MB of FastMem
This game has versions that support the cursors/joystick and the Amiga CD32
Pad (CD32).
Keyboard (cursors/joystick):
- ESC to exit to WB
- CTRL + HELP to abort the game
- HELP to lose a life (in the case of being locked up)
- Z or joystick button for shooting
CD32 GamePad (CD32 version):
- Blue button to jump
- Red button to fire
- Back button to lose a life (in the case of being locked in)
- Yellow button + forward + back to abort the game
******************
* WinUAE config: *
* -------------- ***********************************************************
* *
* For the game to work correctly, it is necessary to activate the *
* "Subpixel display emulation" option in the "Chipset" menu, in addition *
* to selecting the "50Hz PAL" option in the "Display" menu. *
* *
* The rest of the configuration for the CD32 version is available on the *
* blog through images. *
* *
* ****************************************************************** *
* ** ANY OTHER SETTINGS MAY CAUSE THE GAME TO NOT WORK PROPERLY!! ** *
* ****************************************************************** *
* *
****************************************************************************
Temptations is a video game developed by Luis López Navarro and published by
Topo Soft in 1988 exclusively for MSX.
Unfortunately, it was never ported to the Commodore Amiga, the legendary
computer that reigned in the 16-bit market. After so many years, the time has
come for Commodore Amiga users to enjoy what, by many, is considered one of
the best video games made on MSX in the history of Spanish software.
The instructions for the original game read as follows:
"The first MSX program that takes full advantage of the graphical capabilities
of this sensational machine. TEMPTATIONS, the most original sin since Adam and
Eve. YOU WILL NOT BE ABLE TO RESIST THE TEMPTATION TO PLAY IT."
I made the game with RedPill, based on the graphic set of nenefranz's Android
version (improving and adding some new ones), and adding new animations. Some
sounds are also taken from that version. The music is completely original on
CD-Audio tracks (CD32). It also has an extra level, exclusive for the Amiga
version.
I have made it based on the "feel" of the MSX version, which is the one I know
best, implementing the movements and timing of the enemies as accurately as
possible, so that the sensation/game experience is as close as possible to
that version.
This version is exclusively in Spanish, and registered with the Amiga
Community. It's completely free; if you've been charged for it, you've been
scammed...
New advances with new optimizations:
- 64 colors with AGA features (24 bit color depth, AGA fetch mode, etc.)
- 020/14MHz
- CD32 audio-tracks (CD32 full version only)
- up to 6 levels of parallax scrolling
- optimizations in speed and performance under 020/14 MHz (Zener
implementations)
About the tech:
---------------
All audio samples have been treated with the Amiga software SoundBox and
AudioMaster IV.
All graphics have been treated with the Amiga software Personal Paint and
Deluxe Paint V.
All game construction has been done with Amiga RedPill software by S0Y.
I have released the game and is TOTALLY FREE, but it has a CC (Creative
Commons) license NonCommercial: You may not use the material for commercial
purposes (A commercial use is one primarily intended for commercial advantage
or monetary compensation).
You can download it both on:
- Aminet
- My blog (https://s0yamigamsx.wordpress.com/)
To report bugs, comments, etc., you can contact me at (with subject
"Temptations"):
soyajhc@hotmail.com
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