General of Panzers - Demo 0.52
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A hex-based World War II strategy game for the Amiga 1200 (AGA), in the
tradition of the classic Panzer General games. Buy and deploy your troops,
push through the fog of war, take the objectives before time runs out and
lead a core army of veterans from one campaign to the next.
The demo holds the first two missions of both campaigns:
German campaign
- Fall Weiss, September 1939: the invasion of Poland, with the German
8th Army attacking beside you and the Red Army crossing the eastern
border later on.
- Fall Gelb, May 1940 (the attack in the West, with the 18th Army in the
Netherlands) or Weseruebung, April 1940 (the landings in Norway).
American campaign
- Operation Husky, July 1943: the landings on Sicily under naval gunfire,
with the British Eighth Army and the US II Corps.
- Operation Avalanche, September 1943: Salerno and the drive on Naples.
Features
- Ground and air layers: tanks, infantry, artillery, anti-tank guns,
flak, recon, fighters, dive bombers, bombers, paratroopers, warships
- Core army with experience, medals, refits, elite replacements and a
service record for every unit
- Aces with black-and-white portraits and bonuses
- Unit detail page with a period-style photograph and history
- Morale, surrender, encirclement, supply, entrenchment, zones of
control, support fire and naval gunfire
- Amphibious landings and paratrooper drops
- Weather: rain grounds aircraft, mud slows tracks and guns
- Fog of war; computer turns shown move by move
- Three difficulty levels, adjustable computer speed, undo, three save
slots, in-game help
- Hires 640x256 in 256 colours, animated sea and rivers, smoking Etna
and Vesuvius, music and sound effects
- English, German, French and Spanish
Requirements
- Amiga 1200 or compatible: AGA chipset, 68020 or better, Kickstart 3.0+
- 2 MB Chip RAM and at least 2 MB Fast RAM
- Hard disk, about 10 MB free; PAL display
- Mouse and keyboard
Installation
Unpack the archive where the game should live, for example:
lha x GeneralofPanzers_Demo052.lha Games:
and start it by double-clicking the GeneralofPanzers icon. From the Shell,
change into the drawer first and give it enough stack:
cd Games:GeneralofPanzers
stack 16384
GeneralofPanzers
Settings, saved games, best results and the core army are kept in the
game's own drawer (gop.prefs, gop.sav1-3, gop.best, gop.core).
Press F1 or Help on the map for all keys.
Sorry!
Apologies for three uploads in one day: 0.5 beeped while loading and
saving, and 0.5 and 0.51 could hang on the first screen on expanded
Amigas such as an A4000 with an accelerator and Zorro cards. 0.52 fixes
both. Thanks to everyone who reported the problems - please keep the
feedback coming. Please remove 0.5 and 0.51; this version replaces them.
Changes in 0.52
- Expanded Amigas (A4000 with accelerator and Zorro cards): the game no
longer hangs on the first screen when an expansion card raises an
interrupt while the game runs
- The frame wait no longer depends on the beam reaching the PAL end line
Changes in 0.51
- No more beeping during loading, saving and screen changes: the music
now pauses while the system is used
- Fall Weiss and Fall Gelb: German towns are held by fixed garrisons
(Landesschuetzen) with their own artwork, photograph and history
- Old saved games cannot be loaded (new save format)
Notes
The game shows no Nazi symbols. The aces are invented characters, not
real people. Developed and tested in WinUAE with an A1200 configuration.
Credits
- Made with the ACE engine and Bartman's GCC toolchain
- Artwork, unit photographs and portraits made with Higgsfield (AI)
- Sound effects made with ElevenLabs (AI)
- Music made with AI by Fliegeralarm Games, free to distribute with the game
- A Fliegeralarm Games production
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