Authors Boingball - Marcin 'MisterQ' Kielesinski,
Boingball.prefs - Rafaî 'Gordo' Kolpak
Version: 1.1
Date: 06-09-2001
Type: util/wb
WWW: n/a yet
What is it?
Boingball is another software for making your WB/Magellan look nicer. It plays an animation
wherever you want on WB/Magellan desktop.
Requirements:
datatypes.library (v44+ recommended for better effect)
#?.datatype (depended on animation format)
reqtools.library
AGA chipset (CGX/P96 recommended for better effect)
68020+ CPU (040+)
OS3.0+
Some FAST memory ;)
MUI for boingball.prefs
Installation:
Copy Boingball program and Anim drawer to WBStartup or edit Boingball tooltypes and type
a path to boingball.config. If there's nothing, Boingball search config file in env:, envarc:, progdir:, s:
If you set a path to config file in tooltypes you can run Boingball few times. Each copy of Boingball
can play different animation and can be placed wherever you want on WB/Magellan desktop.
To do that, just clone a boingball icon, rename it to Boingball2 (3,4....10) and change a path to
another boingball2.config. Of course first you must edit a boingball2.config :)... and that's all folks.
Usage:
Simple. Run Boingball.prefs and load a boingball.config file and edit your own prefs. Choose an animation,
screen, FPS and other. Finally save changes.
You can do it by hand also. There's a keywords a boingball will recognize:
MASK - play animation with/without mask. Choose 1 or 0
REFR - If 1, refreshing is on
FRMS - Frames (choose from 1 to .....how much you want :)
DRCT - path to animation file (Default - progdir:anim1/)
PUBS - name of public screen for Boingball
PRIO - set a priority for Boingball (range -126 to 126)
POSX - horizontal position (from 0 to actual screen width)
POSY - vertical position (from 0 to actual screen height)
SPED - set animation speed (Range 0 to 999) 0 is the fastest
Attention!
Key-words are case sensitive! Each key-word with arguments should be written in its own line.
Boingball is a commodity and it's controlled by Exchange.
Animation frames should be an IFF, ILBM brushes. If necessary Boingball can play a *.jpg animation
if you have a proper datatype ;)
Thanks to:
Boingball is by Marcin 'MisterQ' Kielesinski. It was create because of lack of "something" what can look
nice and is not static on WB/Magellan desktop.
Also thx to Rafaî 'Gordo' Koîpak for MUI Boingball.prefs and his precious time he "wasted" to do this ;)
The best effects Boingball can give you if you'll run it on GFX card. On AGA chips can be some
animation refreshing problems.
Isn't an Amiga&GFX card a standard? ;)
How much and why so expensive? ;)
Boingball is absolutely free. But be nice if you send me an e-mail if you use a Boingball. It won't be
wrong if you send me a your pack of nice animation. ;)
If you have a problem with "strange" animation files, just get from Aminet a G-DEC file (gfx/conv).
It helps you to convert an AnimGIF to a single frames.
To do:
- other language versions
- animation scaling
- PPC, MorphOs versions?
- any your ideas? ;)
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