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Overview:
This is my first ever original Amiga game inspired by the classic
XBOX 360 shooter Geometry Wars (a 2025 release!).
This is not a port of Geometry Wars, it's all my own code developed
over the past 6 months (basically I just made it up as I went along).
I used my old PC 3D engine PolyNova to generate the 3D objects and then
used SDL with OpenGL support (Mesa) to render the polygons.
Although this release targets the Amiga, it doesn't contain any Amiga
specific code so it will be highly portable to other retro platforms.
This game was developed using C++ exclusively.
Requirements:
1) An RTG Amiga
2) 68060 processor or better (PiStorm CM4 recommended)
3) 64MB of RAM
4) AHI installed and configured (see links section below)
5) Music and SFX files
6) A 2-button digital joystick
Configuration:
You do not need to install any 3rd party 3D or SDL libraries.
The log file will output the average FPS on exit.
The escape key will bring up the menu and pause the game.
Any errors/warnings should be written to a log file.
This game has been developed for a 4:3 display.
The 'closewb' tooltype will close your workbench.
Performance Considerations:
This game has been developed to target PiStorm CM4, it may be possible
to get it running on an overclocked 060 if you configure it to
to disable features like the real-time lighting, the starfield's
parallax scrolling and reduce the particle effects.
All of the music and SFX files included with this archive has been
converted to 11,025 kHz which is what the mixer uses by default, if you
change the mixer quality setting in the game then you'll need to create
new files to match the frequency used by the game.
A few silly people have suggested that this game could run on a stock
A500 or A1200 with some FASTRAM. This original game is entirely vector
based and renders thousands of 3D objects per frame using 16 bit color
depth and real-time lighting, try doing that on a stock A500 FFS.
Limitations:
1) No 3D hardware support (old school baby)
2) Only 16 bit colour depth is supported
3) Only 640x480 resolution supported
4) No online high score saving
Version History:
1.0.01 - Initial release.
1.0.02 - Added sound effects, add coloured lighting.
1.0.03 - Added music.
1.0.04 - Added more music tracks.
1.0.05 - Shake it baby.
1.0.06 - Changed alien attack waves, added boss level placeholder.
1.0.07 - Changed alien colours.
1.0.08 - Balanced gameplay, updated attack patterns.
1.0.09 - Game over man.
1.0.10 - Fixed colour cycling bugs.
1.0.12 - A couple of minor updates.
1.2.01 - The release version.
1.2.02 - Highscore handling, alien animation updates.
1.2.03 - Tweaked alien behaviour.
1.2.04 - Fixed particle explosion bug.
2.0.01 - Many many updates and new boss aliens added.
2.0.02 - Gameplay tweaks.
Links:
https://eab.abime.net/showthread.php?t=119350 (G-WARS thread on EAB)
https://www.youtube.com/watch?v=AkWxYPeKY8A (Latest gameplay video)
https://www.youtube.com/watch?v=NlkxvDx27sY (AHI setup guide)
https://convertio.co/ (OGG and WAV frequency converter)
https://github.com/NovaCoderX/G-WARS (source code)
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Contents of game/shoot/G-WARS.lha
PERMSSN UID GID PACKED SIZE RATIO METHOD CRC STAMP NAME
---------- ----------- ------- ------- ------ ---------- ------------ -------------
[Amiga] 144633 161516 89.5% -lh5- 81f5 Jan 11 2025 G-WARS/Sounds/Ship_thrust_loop.wav
[Amiga] 73 9516 0.8% -lh5- d602 Jan 11 2025 G-WARS/Sounds/silence.wav
[Amiga] 195758 233516 83.8% -lh5- 3f00 Jan 11 2025 G-WARS/Sounds/Snake_spawn.wav
[Amiga] 1622 1636 99.1% -lh5- f7a7 Jan 11 2025 G-WARS/Sounds/UI_Change.wav
[Amiga] 23572 26862 87.8% -lh5- 9b45 Jan 11 2025 G-WARS/Sounds/UI_Confirm.wav
[Amiga] 1620 1620 100.0% -lh0- 3cd2 Jan 11 2025 G-WARS/Sounds/UI_Delete.wav
[Amiga] 86457 96044 90.0% -lh5- b855 Jan 11 2025 G-WARS/Sounds/Wanderer_spawn.wav
[Amiga] 70554 73652 95.8% -lh5- ddea Jan 11 2025 G-WARS/Sounds/Repulsar_activate.wav
[Amiga] 69198 96044 72.0% -lh5- 5cef Jan 11 2025 G-WARS/Sounds/Repulsar_spawn.wav
[Amiga] 346175 404908 85.5% -lh5- db26 Jan 11 2025 G-WARS/Sounds/SFX_ambience.wav
[Amiga] 18456 19712 93.6% -lh5- e2c7 Jan 11 2025 G-WARS/Sounds/Shield_off.wav
[Amiga] 41832 46536 89.9% -lh5- 4b45 Jan 11 2025 G-WARS/Sounds/Shield_on.wav
[Amiga] 65536 73058 89.7% -lh5- 3761 Jan 11 2025 G-WARS/Sounds/Ship_explode.wav
[Amiga] 5418 6508 83.3% -lh5- 91b9 Jan 11 2025 G-WARS/Sounds/Ship_hitwall.wav
[Amiga] 46279 48684 95.1% -lh5- 987d Jan 11 2025 G-WARS/Sounds/pickup_extralife.wav
[Amiga] 92343 96044 96.1% -lh5- 19cd Jan 11 2025 G-WARS/Sounds/pickup_smartbomb.wav
[Amiga] 48804 48804 100.0% -lh0- aac2 Jan 11 2025 G-WARS/Sounds/pickup_weapon.wav
[Amiga] 12305 12698 96.9% -lh5- a959 Jan 11 2025 G-WARS/Sounds/Player_shielded_hit_enemy.wav
[Amiga] 140023 146908 95.3% -lh5- 3670 Jan 11 2025 G-WARS/Sounds/Player_Spawn.wav
[Amiga] 24603 28992 84.9% -lh5- 3f35 Jan 11 2025 G-WARS/Sounds/Projectile_hit_wall.wav
[Amiga] 182143 193426 94.2% -lh5- edd9 Jan 11 2025 G-WARS/Sounds/Game_start.wav
[Amiga] 135641 147862 91.7% -lh5- 1599 Jan 11 2025 G-WARS/Sounds/Gravity_well_die.wav
[Amiga] 246242 292058 84.3% -lh5- 2b8c Jan 11 2025 G-WARS/Sounds/Gravity_well_explode.wav
[Amiga] 261771 425004 61.6% -lh5- 44ff Jan 11 2025 G-WARS/Sounds/Hi_Score_achieved.wav
[Amiga] 192304 192304 100.0% -lh0- 4eb3 Jan 11 2025 G-WARS/Sounds/Mayfly.wav
[Amiga] 23042 23972 96.1% -lh5- c3f7 Jan 11 2025 G-WARS/Sounds/Multiplier.wav
[Amiga] 9323 9836 94.8% -lh5- bed6 Jan 11 2025 G-WARS/Sounds/Fire_Hispeed.wav
[Amiga] 18523 19630 94.4% -lh5- a87d Jan 11 2025 G-WARS/Sounds/Fire_homing.wav
[Amiga] 18828 19630 95.9% -lh5- cf0c Jan 11 2025 G-WARS/Sounds/Fire_normal.wav
[Amiga] 88133 93124 94.6% -lh5- dc07 Jan 11 2025 G-WARS/Sounds/Fire_smartbomb.wav
[Amiga] 192972 220268 87.6% -lh5- 0acb Jan 11 2025 G-WARS/Sounds/Fire_smartbomb_low.wav
[Amiga] 18853 19630 96.0% -lh5- ae9b Jan 11 2025 G-WARS/Sounds/Fire_triway.wav
[Amiga] 368242 407488 90.4% -lh5- 07f1 Jan 11 2025 G-WARS/Sounds/Game_over.wav
[Amiga] 45010 48036 93.7% -lh5- 5cf7 Jan 11 2025 G-WARS/Sounds/Enemy_red_warning.wav
[Amiga] 31190 32586 95.7% -lh5- 1160 Jan 11 2025 G-WARS/Sounds/Enemy_spawn_blue.wav
[Amiga] 45958 49954 92.0% -lh5- b850 Jan 11 2025 G-WARS/Sounds/Enemy_spawn_green.wav
[Amiga] 41352 43756 94.5% -lh5- 032a Jan 11 2025 G-WARS/Sounds/Enemy_spawn_orange.wav
[Amiga] 44266 48630 91.0% -lh5- 1cd8 Jan 11 2025 G-WARS/Sounds/Enemy_spawn_purple.wav
[Amiga] 88450 96054 92.1% -lh5- bdcd Jan 11 2025 G-WARS/Sounds/Enemy_spawn_red.wav
[Amiga] 930393 930393 100.0% -lh0- 1855 Mar 17 15:54 G-WARS/Music/King.ogg
[Amiga] 1181209 1181209 100.0% -lh0- d08b Jan 24 2025 G-WARS/Music/Waves.ogg
[Amiga] 387 803 48.2% -lh5- b609 Aug 19 21:46 G-WARS/NOVA_LOG.TXT
[Amiga] 44918 63162 71.1% -lh5- 632b Jan 11 2025 G-WARS/Sounds/bullet_hitwall.wav
[Amiga] 90014 96470 93.3% -lh5- 385f Jan 11 2025 G-WARS/Sounds/Enemy_explode.wav
[Amiga] 45670 47360 96.4% -lh5- 023c Jan 11 2025 G-WARS/Sounds/Enemy_red_hit.wav
[Amiga] 91013 96044 94.8% -lh5- 1dce Jan 11 2025 G-WARS/Sounds/Enemy_red_suck.wav
[Amiga] 1181560 3158660 37.4% -lh5- e0e5 Aug 20 17:24 G-WARS/G-WARS
[Amiga] 9742 15762 61.8% -lh5- c432 Aug 19 21:46 G-WARS/G-WARS.info
[Amiga] 1767 3378 52.3% -lh5- 65f9 Aug 20 17:44 G-WARS/G-WARS.readme
[Amiga] 1863 2808 66.3% -lh5- 1292 Apr 17 2019 G-WARS/G-WARS.readme.info
[Amiga] 2013 17664 11.4% -lh5- 8e53 Aug 20 16:31 G-WARS/g-wars.scn
[Amiga] 532 1827 29.1% -lh5- 0bec Aug 19 21:46 G-WARS/G-WARS.yaml
[Amiga] 120 131 91.6% -lh5- e40d Aug 19 21:46 G-WARS/HighScores.txt
[Amiga] 1199439 1199439 100.0% -lh0- c085 Jan 24 2025 G-WARS/Music/Deadline.ogg
[Amiga] 1233857 1233857 100.0% -lh0- 289e Jan 20 2025 G-WARS/Music/Evolved.ogg
---------- ----------- ------- ------- ------ ---------- ------------ -------------
Total 55 files 9502001 12065473 78.8% Aug 20 23:07
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